Policies Mr. Edutainment

  • Move Terms & Conditions
    Open Terms & Conditions

    Terms & Conditions

    These are the terms for the MrEdutainment.com website/service (including subdomains) which is operated by Fairhead Creative LLC (in this Agreement, "Mr. Edutainment", "we", "us" or "our").

    The following terms and conditions govern all use of the Mr. Edutainment website and all content, services, and products available at or through the website (the “Website”). The Website is owned and operated by Mr. Edutainment. The Website is offered subject to your acceptance without modification of all of the terms and conditions contained herein and all other operating rules, policies (including, without limitation, the Mr. Edutainment Privacy Policy) and procedures that may be published from time to time on this Website (collectively, the “Agreement”).

    Please read this Agreement carefully before accessing or using the Website. By accessing or using any part of the Website, you agree to become bound by the terms and conditions of this Agreement. If you do not agree to all the terms and condi

    Terms & Conditions 1,310 words
  • Move Privacy Policy
    Open Privacy Policy

    Privacy Policy

    This Privacy Policy explains how Mr. Edutainment collects, uses, and protects your personal information when you use the MrEdutainment.com website and related services (the “Website”).

    By using the Website, you agree to the collection and use of information in accordance with this Privacy Policy.

    Data Controller

    The Data Controller responsible for your personal data is Mr. Edutainment.

    If you have questions about this Privacy Policy or your data, you may contact the owner of the Website through the contact details provided on the Website.

    Types of Data Collected

    Mr. Edutainment may collect the following types of personal data:

    • first name
    • last name
    • email address
    • phone number
    • company name
    • account information (if you create an account)
    • payment or billing details (processed through third-party payment providers)
    • cookies and usage data

    Personal data may be:

    • provided directly by you (for example when signing up, purchasing a course, or co
    Privacy Policy 949 words
  • Move Cookie Policy
    Open Cookie Policy

    Cookie Policy

    This Cookie Policy explains how Mr. Edutainment uses cookies and similar technologies on the MrEdutainment.com website (the “Website”).

    By continuing to use the Website, you consent to the use of cookies as described in this policy, except where you have disabled them through your browser or cookie preferences.

    What Are Cookies

    Cookies are small text files that are placed on your device when you visit a website.

    They are widely used to make websites work efficiently and to provide information to website owners about how visitors use their sites.

    Cookies can:

    • remember your preferences
    • improve website functionality
    • measure website performance
    • support analytics and marketing

    Types of Cookies We Use

    Essential Cookies

    These cookies are necessary for the Website to function properly.

    They enable basic features such as:

    • page navigation
    • account login
    • security and fraud prevention
    • access to secure areas of the Website

    The Website ca

    Cookie Policy 410 words
  • Move Refund & Purchase Policy
    Open Refund & Purchase Policy

    Refund & Purchase Policy

    This policy explains the terms that apply when purchasing products or services from Mr. Edutainment.

    Digital Products

    Mr. Edutainment offers digital products including: online courses, downloadable materials, educational content, memberships or subscriptions.

    Because digital products are delivered immediately upon purchase, all sales are generally final unless otherwise stated.

    Refunds

    Refunds may be offered only in the following circumstances:

    • where required under UK consumer law
    • where a refund guarantee is explicitly stated at the point of purchase

    If a refund policy is stated for a specific product, that policy will apply.

    Immediate Access to Digital Content

    By purchasing digital content and receiving immediate access, you acknowledge that you waive your statutory 14-day cooling-off period under the Consumer Contracts Regulations 2013, where applicable.

    Subscriptions

    Some services may be provided on a recurring subscription bas

    Refund & Purchase Policy 292 words
  • Move Copyright & Content Use Policy
    Open Copyright & Content Use Policy

    Copyright & Content Use Policy

    All content published on MrEdutainment.com and related platforms is the intellectual property of Mr. Edutainment, unless otherwise stated.

    This includes:

    • written content
    • videos and course materials
    • graphics and illustrations
    • comics and artwork
    • characters and stories
    • branding and logos
    • downloadable resources
    • frameworks, teaching materials, and methodologies

    Permitted Use

    Users who purchase courses or digital products are granted a limited, non-exclusive, non-transferable license to access and use the materials for personal or internal business use.

    Prohibited Use

    Without written permission from Mr. Edutainment, you may not:

    • reproduce or republish course content
    • upload content publicly
    • distribute course materials to others
    • sell or license the materials
    • incorporate the materials into your own products or training programs
    • use automated tools or AI systems to scrape or extract content

    Copyright Infringement

    If you

    Copyright & Content Use Policy 198 words
  • Move StrategyComics
    Open StrategyComics

    StrategyComics

    StrategyComics
  • Move Terms of Service
    Open Terms of Service

    StrategyComics Terms of Service

    Foundations

    1. Scope of Services

    1.1. Deliverables

    Six live coaching sessions (60–90 minutes each), each accompanied by a fillable worksheet and a session recording.

    A 25-page fully illustrated “comic-book” style report summarizing audience insights and buyer-journey recommendations, delivered in PDF format.

    1.2. Exclusions

    – Copywriting, ad-spend management, or any services not expressly listed above.

    2. Fees & Payment

    2.1. Total Fee: USD 1,995.

    2.2. Payment Options (choose one):

    a) Upfront: Full payment of USD 1,995 before Session 1.

    b) Installments: USD 500 prior to each of Sessions 1, 2, and 3; USD 495 prior to Session 4.

    c) Hybrid: USD 500 before Session 1; USD 1,495 before Session 2.

    2.3. Payment Method

    Stripe payment links only. All fees must clear before each session is delivered.

    3. Cancellation & Refunds

    3.1. Session Refunds

    Clients may request a refund for any undelivered sessi

    Terms of Service 1,129 words
  • Move Scope of Work
    Open Scope of Work

    StrategyComics Scope of Work

    Purpose

    This scope of work defines the activities, deliverables, and outcomes for our strategy and blueprint engagement. The goal of this engagement is to create a clear, shared understanding of your audience, the entire buyer experience being created for them, and how your website (and related assets) should function together as a cohesive system within that buyer experience — before any copy, design, or development begins.

    This work is designed to remove guesswork, reduce rework, and focus all stakeholders around a consolidated, excellent strategic plan for the marketing work that lies ahead, while making execution of that work methodical and predictable.

    Phase 1: Strategy Foundations

    Objective

    Establish a shared strategic foundation by deeply understanding your audience, their needs, and the role your business plays in their journey.

    What We’ll Do

    Facilitate six guided strategy sessions (60–90 minutes each). Each session builds on the decisions

    Scope of Work 1,801 words
  • Move Production Support
    Open Production Support

    StrategyComics Production Support

    Purpose

    This document will give you an idea of how website production works once strategy is complete.

    Now, every strategic blueprint is different.

    Because every audience is different. And every business is different.

    So planning the best website experience for customers is unique.

    But while projects don't repeat themselves, they do rhyme.

    So let's look at typical production scopes, timelines, and pricing, so you can see what usually happens next, to get a sense of what the roadmap might look like for your project.

    What this gives you:

    • A high-level view of how production engagements typically run, end-to-end
    • Clear inputs needed from you, and outputs you receive from us at each stage
    • Clarity on what skillsets are covered by our production team
    • Clarity over the difference between strategy, production, and optimization

    Phase 1: Strategy Foundations

    [A scope of work has been defined for your Strategy Foundations process.](https://d

    Production Support 1,937 words
  • Move Otherworldly Alliance
    Open Otherworldly Alliance

    Otherworldly Alliance

    Otherworldly Alliance
  • Move Principles
    Open Principles

    Principles

    Purpose

    These principles exists so the studio can produce great work predictably, calmly, and at high quality, without bottlenecks. If something feels unclear, the answer is: follow this doctrine.

    What we do

    The studio delivers end-to-end execution of edutainment-based marketing experiences:

    • Marketing sites (including interactive quizzes and experiences)
    • Product design and development (for retainers and approved projects)
    • Email copy and email automation systems
    • Animated videos and page graphics
    • Illustrated page artwork and social content

    Inputs that produce the above:

    • Copywriting
    • Web design
    • Illustration
    • Animation
    • Website development
    • Front-end web app development
    • Website maintenance

    Where we work

    • All studio work lives in Basecamp.
    • Partner tools (Asana, email, etc.) are mirrored into Basecamp.
    • If it’s not in Basecamp, it does not exist for the team.

    Maintain the Production Cycle

    The Production Cycle is: Strategy, Blueprint,

    Principles 2,532 words
  • Move How we write copy
    Open How we write copy

    How we write copy

    Beliefs

    Edutainment-first

    Our contribution to society—our art—is edutainment. The act of making things that help people grow through enjoyment. If a script is “cool sounding” but doesn’t facilitate learning while also being enjoyable to them to read, it’s not edutainment, it's not our art, and it's not for us. Everything we produce should live at that intersection: things that help people "grow through fun," however they define fun or enjoyment.

    Clarity beats cleverness

    Commercial writing loves to hide behind fancy words. Sensationalism. Bravado. Complexity.

    All things that readers don't love. For that reason among others, we don't write like that. These things don't help readers. They're like rain in the wind, obscuring their view, making it harder to determine what's really being said. They impress brand owners and confuse readers. When in doubt, be as clear as possible.

    Write for humans in their moment

    Readers are at a moment in time. We know, as a

    How we write copy 1,970 words
  • Move How we design
    Open How we design

    How we design

    Beliefs

    Edutainment-first

    Our contribution to society—our art—is edutainment. The act of making things that help people grow through enjoyment. If a design is “cool looking” but doesn’t facilitate learning while also being enjoyable for them, it’s not edutainment, it's not our art, and it's not for us. Everything we produce should live at that intersection: things that help people "grow through fun," however they define fun or enjoyment

    Design presents, and yields to, words and art

    Design’s job is to facilitate people. They’re trying to go somewhere or do something, and design helps make that possible. Such is the importance of design, and the gift of good design. For instance, relaxing and reading are both activities that can happen in chairs… but each function is better suited to a different type of chair. In each case, the chair’s job isn’t to say “Look at me!” (itself), it’s to say “Look at this!” (an invitation to relax, or to read).

    When people remark on good desig

    How we design 2,624 words
  • Move How we create artwork
    Open How we create artwork

    How we create artwork

    Beliefs

    Edutainment-first

    Each piece of artwork we produce has three things to keep in mind. One, to visually express and enhance what viewers want to learn. Two, to produce that expression in a way that those viewers will really enjoy and appreciate. Three, to maintain continuity and immersion with the rest of the production the artwork belongs to. This intersection is where our artwork uniquely shines, supporting education, nurturing delight, and assisting conversion. Everything we produce should live at that intersection: things that help people "grow through fun," however they define fun or enjoyment.

    Comfy but with personality

    Our artwork should feel comfortable and familiar to the people it’s for. Most commercial artwork is fairly sterile and, frankly, a bit boring. It's so samey, it practically need not be there at all, as its essence and duty has been sacrificed at the altar of peer mimicry. That's not a call to follow. Rather, it's a call to meet visitors

    How we create artwork 1,906 words
  • Move How we develop
    Open How we develop

    How we develop

    Beliefs

    Simple beats complex

    If there’s a simpler way to do something, do that. A CSS-only solution is preferable to cumbersome JavaScript libs that achieve the same thing. A static solution is preferable to a dynamic one if the data rarely changes. A boring, obvious solution that works is better than a clever one that needs explanation. Complexity has a cost: it slows understanding, increases bugs, and makes future changes harder. We only regress into complexity when simplicity genuinely can’t meet the need.

    Document everything

    Code is read far more often than it is written. As you write code, comment why something exists, not just what it does. Write short explanations outside the code that describe how the system works. Add a date when documenting non-obvious behavior so others know how current the explanation is. It’s much harder to explain code after the fact, especially in larger codebases. Documenting as you go allows others — and future-you — to pick up work conf

    How we develop 2,283 words